Perspective Shift
Year: Final Year Individual Project
Duration: September 2024 - April 2025
Engine: Unity
Final Year Project focused on exploring the possibilities of mixing 3D and 2D gameplay together, supported by research into 3D and 2D level design practices and techniques.
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Potion Master (Game Jam)
Year: Final Year
Duration: March 7th - March 9th 2025
Engine: Unity
A 2D potion-puzzle game created over the course of two days for the Micro Jam 035: Wizard, and specifically for my Rapid Prototyping module, where It was mandatory to take part in three game jams.
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Shader Programming Portfolio
Year: Final Year
Duration: January 2025 - March 2025
Engine: UE5
A desert environment showcasing materials, post processing shaders and effects using Unreal Engine 5.
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Game Audio Portfolio
Year: Final Year
Duration: January 2025 - March 2025
Engine: UE5
An Audio portfolio piece showcasing various game audio
techniques implemented with Unreal Engine 5's powerful audio features, including Metasounds.
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